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English title translated by AnyoneMakes. The original title is included below.
A simulation and narrative game about a game tester's probationary week at the end of the twentieth century. The creator describes it as free and roughly 30 minutes long.
During the day, players test prototypes, find bugs, and submit reports. At night, text-based choices determine everyday activities, leaving work, bedtime, and energy management. Those choices affect the probation result and story.
The likely audience is players who enjoy retro work-life simulations and branching narratives; that audience is inferred. The game was researched from sources, not played.
聚光灯 - 空游社;Zivfon、Connor、campostella
Links may have changed since we checked them. Descriptions from creators have not been independently tested.
测试员的一周
聚光灯 - 空游社;Zivfon、Connor、campostella
上世纪末背景的游戏测试员模拟与剧情游戏,作者标示免费、约30分钟流程。
喜欢工作生活模拟、复古氛围与选择叙事的玩家。
体验游戏测试员的一周工作生活,通过选择影响试用结果和故事走向。
白天试玩原型、找 Bug 并提交;晚上以文字行动安排生活,决定下班和睡觉时间并管理精力。
根据选择得到不同试用结果与剧情发展。
Award listed
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Result listed — see original announcement
专业奖项最终评审入围
Sources last checked: 2026-10-09