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A story-driven logic puzzle where players repair a spaceship by changing code-like text rules.
30 projects in our archive. The full list of entries or winners may include more.
2025 TapTap 聚光灯21天GameJam
Compare projects from the same event and track, using the same judging criteria. A project without an award record here may still have won.
A story-driven logic puzzle where players repair a spaceship by changing code-like text rules.
A physics puzzle game in which players control a small bug.
A simulation and narrative game about a game tester's probationary week at the end of the twentieth century. The creator describes it as free and roughly 30 minutes long.
An anime-themed bug-finding game, previously titled Syntax Error. The development log says the gameplay was simplified to keep the project manageable.
A Sokoban variant set inside a programmer’s testing sandbox, combining ordinary boxes, pistons, and black holes.
A visual novel with Chinese-inspired mild horror, using reunion dumplings to explore family relationships and the expectations placed on individuals. Players read the story, choose dialogue and interact with dumpling making.
A roguelike dice game with anomalous rules. Its official project page provides a PC demo entry point.
A box-pushing puzzle game that hides some of its rules and asks players to discover the boundary between bugs and intended mechanics.
A cat-cafe game mixing management, puzzle elements, rule-based horror and roguelike strategy. Cards and cafe operations advance the experience, although the archived introduction does not explain the complete loop.
A minimalist, graybox pixel-style exploration and puzzle platformer inspired by Öoo. The creator describes an experience without combat or pursuit.
A short top-down adventure built around reverse progression: the player grows weaker instead of stronger.
A narrative puzzle game made by a six-person team in 21 days, built around Chinese dreamcore imagery, memories and looping spaces. Players explore a repeating stairwell, collect fragments and reconstruct memories while searching for a way home.
A women-oriented visual novel with metafictional elements. The player enters a domineering-CEO romance novel, decides whether to stop the protagonist from jumping, and explores relationships between players and virtual characters across multiple runs.
A platform game in which a bug accidentally makes a cat the hero. Glitches such as unlimited jumps, a rocket launcher, and falling UI elements become tools for getting through levels.
A soft-science-fiction narrative game where a dream therapist enters an android's dreams. Three minigames, investigations and decisions gradually uncover a conspiracy involving dreams and lies.
A lightly frightening narrative puzzle game set at the end of the twentieth century. A high-school student investigates strange events, escapes pursuit by the Millennium Bug, and searches for the truth behind a world that rewinds.
A romance visual novel in the GB role-reversal genre, centered on a companion AI and its creator, Atana. Players take the AI’s role and make choices about emotional dependence and personal autonomy.
An action game featuring Sharok from Flash Party, searching a bug-filled room for a dog and trying to bring it snacks. Discovering and using glitches forms the described challenge.
An adventure prototype that turns deliberately designed bugs—clipping, invisible walls, and abnormal characters—into puzzle elements. A separate feedback channel collects defects that actually obstruct play.
A desktop narrative puzzle game about searching for a missing family member, following clues between a computer desktop and a fictional dark web.
A mouse-controlled combat game combining rhythm play and story choices. The mouse itself is the protagonist: moving and clicking fights a future AI, hits blocks and advances decisions about the world.
An adventure puzzle game with knowledge-gated progression, set in a world where addition and subtraction are reversed. Movement, combat, and trade are affected by the same reversal.
A dreamcore platform puzzle game that presents its levels through a simulated computer desktop and game windows.
A 2D story-driven game about Cloth's workplace, with tedious assignments, a strict boss and unreliable coworkers. Dialogue and choices introduce the cast and move the story forward.
A three-level story adventure combining strategic combat with ricochet-based matching. Players take the role of Ludwig, trapped inside a game, and cooperate with Alice.
A dystopian text-based story game combining role-playing and visual-novel elements. Its protagonist is repair worker 007628, who must conceal a human identity in a technologically controlled society.
A solo-developed text narrative game using verbal traps, paradoxes and meta elements. Character relationships and text drive the story, while precise controls and branching mechanics remain undocumented in the archived material.
A first-person narrative puzzle game centered on an AI romantic partner, Eve, and a digital world.
A 3D stealth, evidence-gathering, and synchronization puzzle game built around damaged videotapes.
A solo-developed hero-themed platformer inspired by meta games, JRPGs and the Normal Adventure series. Platforming advances a story about a hero defeating a demon king.