Result listed — see original announcement
Original award wording
专业奖项最终评审入围
Project profile
English title translated by AnyoneMakes. The original title is included below.
A narrative puzzle game made by a six-person team in 21 days, built around Chinese dreamcore imagery, memories and looping spaces. Players explore a repeating stairwell, collect fragments and reconstruct memories while searching for a way home.
The official page provides a PC demo link. Audience and emotional goals are inferred from the described experience, and the demo has not been run.
聚光灯 - 黑糖工作室;欧灏麟(制作人),奏雾休止晴(策划),slowmotion(程序),桃白白(主美),Cyanarrow(美术/程序),雷打不动六点醒(音乐音效)
Links may have changed since we checked them. Descriptions from creators have not been independently tested.
梦拓邦 DREAMAZE
聚光灯 - 黑糖工作室;欧灏麟(制作人),奏雾休止晴(策划),slowmotion(程序),桃白白(主美),Cyanarrow(美术/程序),雷打不动六点醒(音乐音效)
以中式梦核氛围、叙事解谜和循环场景为核心的游戏,6 人团队在 21 天制作。
喜欢梦核氛围、记忆主题与叙事探索的玩家。
体验熟悉日常空间里的记忆与情绪,沿循环场景寻找回家的方向。
在循环楼梯间探索,拾取碎片并重构记忆。
以回家与记忆为主题的叙事解谜体验;官方页提供 PC DEMO 入口。
Result listed — see original announcement
专业奖项最终评审入围
Award note — see the original announcement
Read award announcement最佳美术
Award note — see the original announcement
Read award announcement编辑特别推荐奖
Sources last checked: 2026-10-09