Result listed — see original announcement
Original award wording
第3期「叙事游戏」正式入围
Project profile
English title translated by AnyoneMakes. The original title is included below.
A Chinese folklore-inspired text mystery with investigation and multiple endings. Players search scenes, collect evidence and organize discoveries in an investigation notebook. Choices change four tracked values related to empathy, truth, paper figures and notes.
The creator reports eight endings and twelve spirit-calming rites, with rice-paper textures and quiet unease rather than jump scares. Counts and the complete playthrough were not verified. An official editor previously criticized intrusive ads; whether that remains true requires testing. Research material does not change the recorded competition stage or awards.
故渊的工作室2;春迟(制作人公开署名)
Links may have changed since we checked them. Descriptions from creators have not been independently tested.
纸人巷
故渊的工作室2;春迟(制作人公开署名)
中式志怪氛围的文字叙事与调查解谜游戏。
偏好缓慢展开的民俗悬疑、调查与多结局故事的玩家。
搜查场景、收集证物,在调查簿中整理信息,并通过抉择推进故事。
作者说明故事有八种结局,叙事涉及十二道安魂法事;数量与实际流程未试玩确认。
调查簿和证物拼接真相,选择改变共情、真相、纸人、手记四项数值。
作者强调宣纸质感与安静的不安氛围,避免突发惊吓;官方编辑另曾指出广告插入影响体验,是否仍然如此待实测。
Result listed — see original announcement
第3期「叙事游戏」正式入围
Sources last checked: 2026-10-10