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Project profile
TRAE's Card Adventure
English title translated by AnyoneMakes. The original title is included below.
A Godot strategy card game combining turn-based battles with branching progression. In battle, players summon followers, cast spells, and manage costs; between battles, they choose map nodes, shops, events, and rest stops.
Cards and relics strengthen the deck while choices shape the route and later encounters. The intended audience of deck-building and branching-strategy fans, and the appeal of combining tactical decisions with longer-term deck growth, are inferred.
The creator describes playable card combat, progression, and event outcomes. The game and full run were not independently playtested.
Creator or team (original public names)
AI发明家
Links & sources
Links may have changed since we checked them. Descriptions from creators have not been independently tested.
Details in the original language
Original title
TRAE 宝奇遇记
Original creator credit
AI发明家
作品是什么
用 Godot 制作的策略卡牌闯关游戏。战斗中召唤随从、使用法术并安排费用;战斗外选择地图节点、商店、事件和休息,收集卡牌与遗物,逐步构筑卡组和路线。
给谁用
喜欢卡牌构筑、回合策略与分支闯关的玩家。
问题或体验
希望体验战斗决策与局外卡组成长结合的游玩过程。
如何使用
沿地图选择节点,战斗中安排出牌和目标;通过商店、事件及休息强化卡组并继续闯关。
得到什么
可游玩的卡牌战斗、卡组与遗物成长、路线和事件结果。
Events & award announcements
Proposed award (not final)
Read proposed award announcementOriginal award name
SOLO 优秀作品奖
Sources last checked: 2026-10-09