AnyoneMakes

Games projects & examples

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128 projects · Page 5 of 6

Lucky Garden

The 2025 official directory lists Lucky Garden; the same GCORES project ID now shows a gardening strategy-builder titled Tianxuan Garden. Players combine plants and bonuses under weather and terrain effects to score within limited harvests. The page explicitly says content expanded after BOOOM, so current feature counts must not be backdated to the jam build.

Empty Eye Sockets

A side-scrolling 2D point-and-click text adventure with light puzzles. A prince's soul trapped in a statue encounters a visiting swallow; exploring scenes, collecting items and triggering events advances a fairy tale about giving, loss and love. The stated half-to-one-hour duration was not measured.

A Wonderful New World

A science-fiction simulation and tower-defense game where HAL9000 must return cloning technology to a resource-depleted Earth, while players assign work to clones.

Apprentice Deity

The 2025 official directory lists Apprentice Deity, while the same GCORES ID now displays Divine Power Co., Ltd. The current page describes a roguelike deck-builder where a divine employee uses power cards to gain mortal belief, with performance reviews and wages framing the story. This establishes a page-level name change, not identical competition-time mechanics.

A Night at the Galactic Tavern

A narrative management game about tending a bar aboard a galactic ferry. Over a ten-day voyage, the player talks with unusual travelers and chooses cocktail ingredients that affect multiple endings. The current creator page says development has stopped; its allegations about team members are not treated as verified facts.

You Must Give

A dystopian text narrative about reviewing employee applications. Players talk with employees and decide whether requests are justified; money saved for the company becomes a contribution score that affects rewards and endings. The creator lists three endings, one requiring a score above 250; none was independently reached.

Pyramids Aren't Built in a Day

A sandbox building simulation where people and plants support stone towers, collecting sunlight and faith to lengthen the day and reduce night and bad weather.

Humus

A visual-novel-style adventure with dice elements, about escaping a psychiatric hospital and recovering memories of “her.” The creator specifies mouse movement and clicks, warns against rapid repeated interaction, and suggests restarting if bugs occur. Dice-resolution details and complete branches remain undocumented.

Mirror Protocol

A Roblox experience whose description opens with a strange text message received while waiting for a train. The creator page confirms the premise and public creator credit, but not the interaction rules or a full playthrough.

Blokkit

Blokkit is a shape-placement puzzle on Reddit. Use every piece to turn all tiles orange; pieces cannot rotate or extend outside the board, and covering an active tile switches it off again. The current developer page lists four-, five- and six-piece difficulties. A level editor and additional tile types remain roadmap items, not verified current features.

Space Tournament

A zero-gravity arcade racer controlled with two thrusters and no brakes. Players manage momentum, avoid hazards, customize ships, and create missions. The submission and linked creator site describe leaderboards, replay validation and over 80 campaign missions. These are source claims, not tested counts or performance; no demo was played.