Projects with this tag may serve different needs. A shared tag does not mean they have the same features or deliver the same results.
The 2025 official directory lists Lucky Garden; the same GCORES project ID now shows a gardening strategy-builder titled Tianxuan Garden. Players combine plants and bonuses under weather and terrain effects to score within limited harvests. The page explicitly says content expanded after BOOOM, so current feature counts must not be backdated to the jam build.
An interactive card adventure about love and sacrifice: amnesiac Alice travels a dream world with companion Meri and gradually recovers her memories.
A retro pixel-art action roguelike about digging into a procedurally generated underground world. The creator describes upgrades, declining sanity, and sacrificing the character through burning to offer ashes. Exploration must be balanced against going deeper. The page recommends a controller and Chinese language; some audio and translation are AI-assisted.
A tavern strategy game where Bill mixes drinks to satisfy customers, aiming to earn one million within a day.
A side-scrolling 2D point-and-click text adventure with light puzzles. A prince's soul trapped in a statue encounters a visiting swallow; exploring scenes, collecting items and triggering events advances a fairy tale about giving, loss and love. The stated half-to-one-hour duration was not measured.
A science-fiction simulation and tower-defense game where HAL9000 must return cloning technology to a resource-depleted Earth, while players assign work to clones.
The 2025 official directory lists Apprentice Deity, while the same GCORES ID now displays Divine Power Co., Ltd. The current page describes a roguelike deck-builder where a divine employee uses power cards to gain mortal belief, with performance reviews and wages framing the story. This establishes a page-level name change, not identical competition-time mechanics.
A side-scrolling action adventure where the village's last hope fights cave monsters with a rapier after a strange incident.
A narrative management game about tending a bar aboard a galactic ferry. Over a ten-day voyage, the player talks with unusual travelers and chooses cocktail ingredients that affect multiple endings. The current creator page says development has stopped; its allegations about team members are not treated as verified facts.
A text role-playing and visual-novel experience in which repeated dives document a whale carcass and its changing ecosystem to reconstruct its life and contribution to the ocean.
A dystopian text narrative about reviewing employee applications. Players talk with employees and decide whether requests are justified; money saved for the company becomes a contribution score that affects rewards and endings. The creator lists three endings, one requiring a score above 250; none was independently reached.
A sandbox building simulation where people and plants support stone towers, collecting sunlight and faith to lengthen the day and reduce night and bad weather.
A visual-novel-style adventure with dice elements, about escaping a psychiatric hospital and recovering memories of “her.” The creator specifies mouse movement and clicks, warns against rapid repeated interaction, and suggests restarting if bugs occur. Dice-resolution details and complete branches remain undocumented.
A telephone-switchboard game submitted to the Roblox Developer Challenge 2026, set in the offices of a mysterious company.
A Roblox experience whose description opens with a strange text message received while waiting for a train. The creator page confirms the premise and public creator credit, but not the interaction rules or a full playthrough.
BlockJam is a community-created colored-block sliding puzzle for Reddit. Players slide blocks toward matching-color exits to clear the board.
Blokkit is a shape-placement puzzle on Reddit. Use every piece to turn all tiles orange; pieces cannot rotate or extend outside the board, and covering an active tile switches it off again. The current developer page lists four-, five- and six-piece difficulties. A level editor and additional tile types remain roadmap items, not verified current features.
Colorwar turns flood-fill coloring into a territory-control puzzle for Reddit. Starting at the upper-left corner, players choose colors so adjacent matching areas join their territory, aiming to fill a 14-by-14 board within 25 moves.
A Reddit maze-racing game in which players draw routes for mice and can create maps for the community.
Out Floop is a physics puzzle about removing a ring from a bent wire. Players rotate and manipulate the wire-and-ring arrangement, observing its physical response to reach the clear goal of separating them.
Reddiverse is a multiplayer 3D block world designed to run inside Reddit posts. Players explore and build a procedurally generated world and can configure Smart Blocks to create their own game rules.
A daily Reddit logic puzzle inspired by Queens, with practice and community-created puzzles.
A zero-gravity arcade racer controlled with two thrusters and no brakes. Players manage momentum, avoid hazards, customize ships, and create missions. The submission and linked creator site describe leaderboards, replay validation and over 80 campaign missions. These are source claims, not tested counts or performance; no demo was played.
Split Sketch is a two-person relay drawing game for Reddit, followed by community guessing.