AnyoneMakes

Puzzles projects & examples

Explore projects with shared tags. A project can have several tags; tags describe its focus, not its quality.

Browse all projects with this tag

Projects with this tag may serve different needs. A shared tag does not mean they have the same features or deliver the same results.

46 projects · Page 2 of 2

Jump Point Matrix

A path-planning platform puzzle. Players spend a limited budget on platforms, springs, portals, and other mechanisms to guide LM-B0T through hazardous test chambers. Star-rated solutions reward economical, quick and stable routes, according to the page.

Explosions Are Art

A pixel demolition puzzle: drag to set a bomb trajectory, use bouncing, splitting, rolling or piercing bombs to collapse structures, defeat monsters and rescue trapped star sprouts.

The Corpse Whisperer

A suspense and deduction game centered on interactive criminal investigation. Players inspect scenes, collect clues, use memories associated with the dead, and make judgments that affect the case.

Paper Figure Alley

A Chinese folklore-inspired text mystery with investigation and multiple endings. Players search scenes, collect evidence and organize discoveries in an investigation notebook. Choices change four tracked values related to empathy, truth, paper figures and notes.

Low Battery

A factory-themed Sokoban-like puzzle. Players push robots to designated positions and reclaim their energy, while every step drains their own battery. Route planning balances completing the task against conserving power; running out of power prevents movement.

Empty Eye Sockets

A side-scrolling 2D point-and-click text adventure with light puzzles. A prince's soul trapped in a statue encounters a visiting swallow; exploring scenes, collecting items and triggering events advances a fairy tale about giving, loss and love. The stated half-to-one-hour duration was not measured.

Blokkit

Blokkit is a shape-placement puzzle on Reddit. Use every piece to turn all tiles orange; pieces cannot rotate or extend outside the board, and covering an active tile switches it off again. The current developer page lists four-, five- and six-piece difficulties. A level editor and additional tile types remain roadmap items, not verified current features.