Projects with this tag may serve different needs. A shared tag does not mean they have the same features or deliver the same results.
A women-oriented visual novel with metafictional elements. The player enters a domineering-CEO romance novel, decides whether to stop the protagonist from jumping, and explores relationships between players and virtual characters across multiple runs.
A platform game in which a bug accidentally makes a cat the hero. Glitches such as unlimited jumps, a rocket launcher, and falling UI elements become tools for getting through levels.
A soft-science-fiction narrative game where a dream therapist enters an android's dreams. Three minigames, investigations and decisions gradually uncover a conspiracy involving dreams and lies.
A lightly frightening narrative puzzle game set at the end of the twentieth century. A high-school student investigates strange events, escapes pursuit by the Millennium Bug, and searches for the truth behind a world that rewinds.
A romance visual novel in the GB role-reversal genre, centered on a companion AI and its creator, Atana. Players take the AI’s role and make choices about emotional dependence and personal autonomy.
An action game featuring Sharok from Flash Party, searching a bug-filled room for a dog and trying to bring it snacks. Discovering and using glitches forms the described challenge.
An adventure prototype that turns deliberately designed bugs—clipping, invisible walls, and abnormal characters—into puzzle elements. A separate feedback channel collects defects that actually obstruct play.
A desktop narrative puzzle game about searching for a missing family member, following clues between a computer desktop and a fictional dark web.
A mouse-controlled combat game combining rhythm play and story choices. The mouse itself is the protagonist: moving and clicking fights a future AI, hits blocks and advances decisions about the world.
An adventure puzzle game with knowledge-gated progression, set in a world where addition and subtraction are reversed. Movement, combat, and trade are affected by the same reversal.
A dreamcore platform puzzle game that presents its levels through a simulated computer desktop and game windows.
A 2D story-driven game about Cloth's workplace, with tedious assignments, a strict boss and unreliable coworkers. Dialogue and choices introduce the cast and move the story forward.
A three-level story adventure combining strategic combat with ricochet-based matching. Players take the role of Ludwig, trapped inside a game, and cooperate with Alice.
A dystopian text-based story game combining role-playing and visual-novel elements. Its protagonist is repair worker 007628, who must conceal a human identity in a technologically controlled society.
A solo-developed text narrative game using verbal traps, paradoxes and meta elements. Character relationships and text drive the story, while precise controls and branching mechanics remain undocumented in the archived material.
A first-person narrative puzzle game centered on an AI romantic partner, Eve, and a digital world.
A 3D stealth, evidence-gathering, and synchronization puzzle game built around damaged videotapes.
A solo-developed hero-themed platformer inspired by meta games, JRPGs and the Normal Adventure series. Platforming advances a story about a hero defeating a demon king.
A platform game about a girl climbing a snowy mountain in search of starlight. Players hold and drag on the screen, then release to launch a jump, judging angle, force, and landing position each time.
A 2D platform game with light puzzles, designed so each jump is also a decision about which route will remain available.
A pixel-art endless side-scrolling platformer with randomly generated levels. Players jump toward successive exit doors, with more complex terrain and obstacles after each door.
A side-scrolling pixel platformer: move, jump, throw stones, collect fruit and avoid traps and monsters before stamina runs out.
A hand-drawn jumping game made with childhood doodles collected by the creator. Players progress through scenes and chase a higher score; the page does not document finer controls.
A side-scrolling underwater adventure where a carp crosses rivers, collects energy and treasure, avoids rubbish and predators, then becomes a dragon according to its performance.